iOS & Android - September 9th!



'makenines' is an ambient logic-puzzle game where you clear grids of numbers by making nines.

It requires careful thought and is solved using process of elimination similar to world-renowned puzzle game Sudoku. Think you're good with numbers? Think you're great at solving puzzles? Put your brain-skills to the test!

  • 60 * handcrafted fun & increasingly challenging puzzles!
  • 9 * new procedurally-generated puzzles each and every day.
  • 5 * interesting ways of manipulating numbers: slides, pushers, exchangers, rotators, stacks.
  • Smooth, ambient sound palette comprised of 9 unique tones.


Force Of Habit is an independent games studio based in Bristol, founded by Ashley Gwinnell and Nick Dymond.

Both veterans of UK game jams, Ashley and Nick worked together successfully a number of times and between them won game jam awards at Explay, TIGA GameHack, Wellcome Trust's "Gamify Your PhD", and more.

In 2016, Nick left to pursue further development of Friendship Club.

We love to experiment with game mechanics, to jam with our creative heroes, to appreciate sound design.

We specialise in rapid prototyping, native code and HTML5 games.

Ashley Gwinnell

Director. Art & Development

Ashley is a graduate from Bournemouth University with a degree in Computer Science. He's an active member of the indie games community and is a moderator on the Game Jolt network.

18 Feb

RT @SimoRoth: It's here! @Maia 0.60: Love and Lava! Colonist relationships, memories! Update notes here: https://…

18 Feb

@bertramfiddle Nothing like a Twitter poll to help you make life choices. :)

18 Feb

RT @GamesWriting: We've just had a chunk of space open up at @bristolgameshub so if you're making games or games related and want v good va…

18 Feb

Bit of a crossroads project-wise so any responses to that last tweet would be brill!

Latest from the blog

Parting Ways To Make Us Better

Hello everybody,


So this is a strange thing to write, but as of very soon I shall no longer be one half of Force of Habit. I have decided to leave the company in the capable hands of Ashley and will be embarking on my own, curious, solo adventure.


Our first, 'non-proper' desk...


Work For Hire

We offer a wide range of game development services.

  • Small scale rapid prototypes
  • Tweaks to your 'game feel' & polish
  • Producing an entire finished game

We have worked with a number of great clients including Aardman Animations, BBC and Game Jolt.